My name is Robin Ingelbrecht, and I'm an open source (web) developer at heart and always try to up my game by challenging myself and those around me. Obviously, I'm also into gaming 🎮.
Latest blog posts
Better PHPUnit CLI output with CollisionTue Apr 25 2023, 20:06
I really like how Pest PHP formats and outputs test results, but I still prefer to use PHPUnit. Luckily there’s Collision. This package is designed to give you beautiful error reporting when interacting with your app through the command line.
Enforcing minimum code coverage with PHPUnitTue Apr 25 2023, 19:47
The new major release of PHPUnit gives developers the opportunity to extend it by using the event system. This allows us to create extensions and build upon the core functionality of PHPUnit.
An event-driven Slim 4 skeleton using AMQP and CQRSTue Feb 28 2023, 08:52
I was in need of a no-nonsense, intuitive, and easy-to-use skeleton to set up new (personal) projects. After finishing it, I was pretty happy with the result and I decided to open-source it.
Generating Pokémon Cards From Scratch Using GPT and Stable DiffusionMon Feb 13 2023, 19:45
Like almost every 90s kid, I loved (and still love) Pokémon, and like many developers, I’m curious about AI. Last week, I stumbled upon Jack’s GitHub repository
A PHPUnit 10 extension to enforce minimum code coverage by using the clover XML report
Better PHPUnit CLI output with Collision
A PHP app that generates Pokemon cards by using GPT and Stable Diffusion.
A simple clone of csTimer, a professional speedcubing/training timer
Generate Full 3D pictures of a Rubiks cube
An event-driven Slim 4 Framework skeleton using AMQP and CQRS
This repository is a collection of easy and quick obtainable PlayStation platinum trophies
This repository aims to build a fairly complete CI/CD example using GitHub workflows and actions.
Technologies & Tools