My name is Robin Ingelbrecht, and I'm an open source (web) developer at heart and always try to up my game by challenging myself and those around me. Obviously, I'm also into gaming 🎮.
Latest blog posts
An event-driven Slim 4 skeleton using AMQP and CQRSTue Feb 28 2023, 08:52
I was in need of a no-nonsense, intuitive, and easy-to-use skeleton to set up new (personal) projects. After finishing it, I was pretty happy with the result and I decided to open-source it.
Generating Pokémon Cards From Scratch Using GPT and Stable DiffusionMon Feb 13 2023, 19:45
Like almost every 90s kid, I loved (and still love) Pokémon, and like many developers, I’m curious about AI. Last week, I stumbled upon Jack’s GitHub repository
A list of easy-to-achieve PlayStation platinum trophiesTue Dec 20 2022, 18:51
A PlayStation platinum trophy is the highest level of trophy that a player can earn in a Playstation video game. It is awarded for earning all of the other trophies within a game, including gold, silver, and bronze trophies. Platinum trophies are typically considered to be the ultimate goal for trophy hunters, as they represent the completion of every challenge and achievement within a game. Earning a platinum trophy requires a significant time investment and a high level of skill and dedication.
Gracefully killing your RabbitMQ consumersTue Nov 29 2022, 10:37
If your application relies on AMQP, you most likely are using multiple consumers and workers to process data and commands. Each of these consumers has to be restarted every time you deploy new code to any of your environments to make sure they are “working” with the latest version of your code. Killing and restarting consumers is easy, but what if a consumer is in the middle of processing a message…?
A PHP app that generates Pokemon cards by using GPT and Stable Diffusion.
A simple clone of csTimer, a professional speedcubing/training timer
Generate Full 3D pictures of a Rubiks cube
An event-driven Slim 4 Framework skeleton using AMQP and CQRS
This repository is a collection of easy and quick obtainable PlayStation platinum trophies
This repository aims to build a fairly complete CI/CD example using GitHub workflows and actions.
Technologies & Tools